totalrt.blogg.se

Elder scrolls travels
Elder scrolls travels





elder scrolls travels elder scrolls travels

There's a rudimentary conversation system - which is perhaps the only area some might feel it would fall short, but barring that, The Elder Scrolls Travels: Oblivion for the PSP may have been the most convenient way to get your open-world role-playing game fix on the go. Also, certain builds let us sneak as well. Aside from combat and scale, there's levelling up and a skill point system too. How close was this unreleased title to its bigger brothers? Close enough. It works well, almost intuitively, with tapping square to block, circle for magic, and X for normal physical attacks. Rather, like most PSP games, The Elder Scrolls Travels: Oblivion uses the analogue stick to move and the right shoulder button to turn, while the left shoulder button lets you target enemies. And whether you're rummaging through chests or squaring off against a couple of enemies at a time, the PSP game feels close to Oblivion or even Skyrim, thanks to controls that don't miss a beat even if the PSP's lack of a second analogue stick might be seen as a disadvantage.

elder scrolls travels

Granted that the PSP's technical chops meant it could not produce the lush open-world to the same degree as its full console counterparts, but developer Climax did a great job of bringing a sense of scale that Sony's debut handheld never saw.įrom trading districts to underground prisons, there's visual variety and a generous field of view that makes The Elder Scrolls Travels: Oblivion appear grander than it is. Since the files allowed us to access debug commands, we enabled the frame rate counter, and barring one or two extremely busy scenes, it barely dropped below 30fps - a remarkable achievement in itself. Be it light peeping through cracks in stone walls, to clean textures that wouldn't be out of place in a late PS2 or early PS3 game, there's a lot to appreciate here from a technical standpoint. The game files have found their way online, and we managed to get our hands on them and booted up our PSP to give you a better look at what this portable version of Oblivion could have been.įor one, The Elder Scrolls Travels: Oblivion looks surprisingly good for a game that was in development for the PSP in 2007. It showed off what could have been, if the game had not been cancelled, likely due to budget and time constraints. Last month, Gadgets 360 were the first to report that a new set of videos had surfaced of The Elder Scrolls Travels: Oblivion for the PSP.







Elder scrolls travels